Simon Stålenhag is the internationally lauded artist and author of Tales From the Loop and Things From the Flood, narrative art books that stunned the world with a vision of an alternate Scandinavia in the 1980s and '90s where technology has invaded the tranquil landscapes to form an entirely new universe of the eerie and the nostalgic. Now, you can step into the amazing world of the Loop. In this tabletop roleplaying game based on Simon Stålenhag's books, you'll play teenagers solving spectacular mysteries connected to the Loop - just make sure you're home in time for dinner. This Starter Set includes everything you need to begin:
An illustrated rulebook explaining how to play the game
A complete Mystery called The Recycled Boy
Five pre-generated characters ready for you play
A large, full-color map of land of the Loop
Ten engraved custom dice
The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers, with their green obstruction lights. If you put your ear to the ground, you could hear the heartbeat of the Loop – the purring of the Gravitron, the central piece of engineering magic that was the focus of the Loop’s experiments. The facility was the largest of its kind in the world, and it was said that its forces could bend space-time itself.
Scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have won global acclaim. Now, you can step into the amazing world of the Loop.
In this roleplaying game in the vein of E.T. and Stranger Things, you'll play teenagers solving mysteries connected to the Loop. The game rules are based on Mutant: Year Zero, which was awarded with a Silver ENnie for Best Rules at Gencon 2015.
The first campaign book for the award winning Tales from the Loop RPG, which scooped no less than five ENnies including Best Game, Best Setting, Best Writing, Best Internal Art and Product of the Year in 2017!
Toys suddenly developing intelligence. A mystical mummy roaming the beaches. Weird events in the local video store. A mixtape full of mysteries. Four wondrous machines. A guide to creating your own setting for the game. All of this and more is included in this volume, the first official module for the multiple award-winning Tales from the Loop RPG.
There are rumors of a mechanical contraption that roams around the fields outside the small communities of the Mälaren Islands. At the same time, flyers asking for information on lost pets are increasing on the bulletin board outside the grocery store. On TV, the weatherman speaks of “random storm gusts” – and hasn’t there been severely bad weather the past few nights? This is the beginning of a series of mysteries that lead the children out into the wilderness of The Loop and down into its secret tunnels. But what does this all have to do with the long-awaited summer camp, the magnetrine ship Susi Talvi, and the 1969 moon landing? This is a 124-page full-color hardback module to the multiple award-winning Tales from the Loop roleplaying game.
A set of 10 awesome-looking engraved custom dice, designed specifically for the Tales from the Loop and Things from the Flood RPGs. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.
A set of 10 awesome-looking engraved custom dice, designed specifically for the Tales from the Loop and Things from the Flood RPGs. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.
A top quality, deluxe gamesmaster Screen in landscape format for the Tales of the Loop roleplaying game. It features Simon Stålenhag’s awesome art on the outside and a host of useful tables and important information on the inside while keeping the gamemaster’s plans hidden from the eyes of inquisitive players.
Somewhere out there beyond the cordons, beyond the fields and marshes, abandoned machines roamed like stray dogs. They wandered about impatiently, restless in the new wind sweeping through the country. They smelled something in the air, something unfamiliar.
Perhaps, if we had listened closely, we would also have heard it. We may have heard the sound rising from the forgotten and sealed caverns in the depths: the muffled pounding from something trying to get out.
Welcome back to the world of the Loop – things are different now.
Simon Stålenhag’s paintings of Swedish retro futuristic suburbia, populated by fantastic machines and strange creatures, have won global acclaim. The award-winning Tales from the Loop tabletop roleplaying game was released in 2017 and let you experience this amazing world first hand. Now you can return to the Loop in this stand-alone sequel game that continues the story into the 1990s. But remember – this time you can die.
Key features of the beautifully illustrated hardcover book:
Create unique player characters – including skills, iconic items, and relationships – in mere minutes.
Dive deeper into the secrets of the Loop and experience the two game settings updated to the 1990s – the Mälaren Islands in Sweden and Boulder City, Nevada in the USA.
New rules for scars and death – the stakes are higher and the risks greater.
Investigate mysteries and overcome trouble using fast and effective rules, based on the award-winning Year Zero game engine.
Play the four complete scenarios included, tied together in the campaign named Prophets of Pandora.