Alas, the tortured life of a super-villain. Every time you capture a Spy there is a difficult choice to make: to kill him immediately, or to share your secret plans with him in the hopes that he will be the only one alive capable of understanding. Unfortunately, there's a chance that he will escape when you do this. But if not, he's worth twice as many points. That's the premise of Before I Kill You, Mister Spy, a classic Cheapass card game that returns in a new format in Summer 2016. This will be the third major edition of the game, counting the original 54-card version with a name we can't tell you (replace "Spy" with a the name of a well-known spy), and the 110-card "James Ernest's Totally Renamed Spy Game" from 2004. This edition of Before I Kill You, Mister Spy returns to the roots of the game in many ways, with a smaller, more portable deck similar in composition to the first edition. The rules are significantly overhauled, but the premise is the same: You're all super-villains, trapping spies and taunting them for extra points.