"Hurry to the ship! Twelve houses from our town have already burned down!"
In Evacuation, life on our planet is being burned away thanks to increasingly intense sunlight, so everyone is trying to move all the people and factories in their territories from the "old" planet to a new one — and they have only four rounds in which to do so.
You start the game with a full functioning economy, and over the course of play, you must dismantle that economy and move it. Income on the old planet shrinks over time, and production probably won't be much better until you establish yourself on the new planet and kick things into action. Resources can't be mixed across the planets, so you need to take special care with your planning.
To do this, you choose actions from the player board, with the expert variant adding cards to your hand that allow you to choose additional actions and combine them. Each action has its own value, and the sum of these actions is important for an "end of the round" bonus. Additionally, players move their markers along the orbital track based on the value of their actions.
If you can raise production of three resources to level 8 and have three virtual reality machines on the new planet, you win. Otherwise, players compare scores after four rounds. Evacuation includes modules to add new play options.
In Woodcraft, you play as forest people running competing workshops in the woods, with you gathering wood and crafting goods for your customers. Along the way, you hire helpers, improve your workshop, and buy different types of wood and other tools to create the best workshop you can.
During the game, players complete their projects with wood (dice) that can be cut down to size, glued back together, and adjusted using dice manipulation to be as efficient as possible with their resources.
Whoever builds the best, most successful workshop wins.
Messina 1347 vindt plaats tijdens het begin van de pestepidemieen (ook bekend als de "zwarte dood") en de verspreiding van de infectie door de stad.
Gedurende deze periode brachten koopvaardijschepen die luxegoederen naar Europa leverden, een ongekende epidemie naar deze landen - en een van de eerste getroffen steden was Messina, Italië.
In het spel nemen spelers de rol aan van belangrijke Messina-families die de stad verlaten en naar het platteland verhuizen uit angst besmet te worden door de pest. T
erwijl ze dit doen, richten ze zich op het redden van andere inwoners en het helpen bestrijden van de pestinfectie in de stad. Ze moeten ook proberen te gedijen in hun woonplaats op het platteland, waar ze tijdelijk geredde bewoners opvangen.
Ze wachten daar allemaal tot de epidemie voorbij is, en keren dan terug naar Messina om bepaalde wijken van de stad over te nemen en te domineren.